Module:Sports table/WL OTL tiebreak

Livela

This style for Lua-based Module:Sports table is meant to build group and league tables for competitions with a win-loss-overtime loss with an additional tiebreaker format. Note that this module is used extensively, so test potential changes rigorously in the sandbox and please ensure consensus exists before implementing major changes. The rest of this documentation explains how to use this module with the WL OTL tiebreak style in an article or template, check the table of contents for specific items.

Usage[Yenza izilungiso kokubhaliweyo]

Basic usage[Yenza izilungiso kokubhaliweyo]

In its simplest form only several parameters need to be used to build a table

In article[Yenza izilungiso kokubhaliweyo]

What you type
{{#invoke:Sports table|main|</nowiki>style=WL OTL tiebreak

|team1=FDT |team2=BBB |team3=CCC |team4=DDD |team5=EEE

|win_FDT=5 |loss_FDT=0               |tiebr_FDT=5 |gf_FDT=10 |ga_FDT=0
|win_BBB=4 |loss_BBB=1               |tiebr_BBB=4 |gf_BBB= 3 |ga_BBB=2
|win_CCC=3 |loss_CCC=2               |tiebr_CCC=3 |gf_CCC= 3 |ga_CCC=3
|win_DDD=1 |loss_DDD=3 |OTloss_DDD=1 |tiebr_DDD=1 |gf_DDD= 1 |ga_DDD=4
|win_EEE=0 |loss_EEE=5               |tiebr_EEE=0 |gf_EEE= 0 |ga_EEE=6

|name_FDT=[[NHL All-Star Team]]
|name_BBB=Team 2
|name_CCC=Team 3
|name_DDD=Team 4
|name_EEE={{ih|ISL}}
}}
What it looks like Lua error in package.lua at line 80: module 'Module:Sports table/WDL OT' not found.

The main command is the {{#invoke:Sports table|main|style=WL OTL tiebreak}} statement which basically calls the module and enables you to set everything up. Then you list the positions of the teams as |team1=, |team2=, etc for however many teams you need in the table. You can use full team names there without spaces if you want, but using codes (as in the example) can make it easier. For each team you now define the wins, losses, OT losses, tiebreaker values, goals for and goals against by using |win_TTT=, |loss_TTT=, |OTloss_TTT=, |tiebr_TTT=, |gf_TTT= and |ga_TTT= respectively (with TTT replaced by the team code). If you do not define these numbers, it is automatically assumed to be 0. It is good practice though to include them anyway and to align the columns using appropriate spaces (as in the example), so the code is easy to read. The last step now is to define the |name_TTT= parameters which determine what name is shown in the table, you can use wiki markup and templates in here as well. See #Dating to see how to change the update date.

In template[Yenza izilungiso kokubhaliweyo]

What you type
{{#invoke:Sports table|main|</nowiki>style=WL OTL tiebreak
|team1=FDT |team2=BBB |team3=CCC |team4=DDD |team5=EEE

|win_FDT=5 |loss_FDT=0               |tiebr_FDT=5 |gf_FDT=10 |ga_FDT=0
|win_BBB=4 |loss_BBB=1               |tiebr_BBB=4 |gf_BBB= 3 |ga_BBB=2
|win_CCC=3 |loss_CCC=2               |tiebr_CCC=3 |gf_CCC= 3 |ga_CCC=3
|win_DDD=1 |loss_DDD=3 |OTloss_DDD=1 |tiebr_DDD=1 |gf_DDD= 1 |ga_DDD=4
|win_EEE=0 |loss_EEE=5               |tiebr_EEE=0 |gf_EEE= 0 |ga_EEE=6

|name_FDT=[[NHL All-Star Team]]
|name_BBB=Team 2
|name_CCC=Team 3
|name_DDD=Team 4
|name_EEE={{ih|ISL}}
}}
What it looks like Lua error in package.lua at line 80: module 'Module:Sports table/WDL OT' not found.

The markup is effectively the same. The |showteam= parameter is automatically forwarded from a template call (see #Team highlighting and partial table); the |only_pld_pts= is automatically forwarded to truncated tables, (see #Appearance); the |show_matches= is automatically forwarded to control match result visibility, see #Matches.

Customization[Yenza izilungiso kokubhaliweyo]

Several things can be customized in these tables

Points[Yenza izilungiso kokubhaliweyo]

What you type
{{#invoke:Sports table|main|</nowiki>style=WL OTL tiebreak

|team1=FDT |team2=BBB |team3=CCC |team4=DDD |team5=EEE

|win_FDT=5 |loss_FDT=0               |tiebr_FDT=5 |gf_FDT=10 |ga_FDT=0 |adjust_points_FDT=1.5
|win_BBB=4 |loss_BBB=1               |tiebr_BBB=4 |gf_BBB= 3 |ga_BBB=2
|win_CCC=3 |loss_CCC=2               |tiebr_CCC=3 |gf_CCC= 3 |ga_CCC=3
|win_DDD=1 |loss_DDD=3 |OTloss_DDD=1 |tiebr_DDD=1 |gf_DDD= 1 |ga_DDD=4
|win_EEE=0 |loss_EEE=5               |tiebr_EEE=0 |gf_EEE= 0 |ga_EEE=6 |adjust_points_EEE=-1.5

|name_FDT=[[NHL All-Star Team]]
|name_BBB=Team 2
|name_CCC=Team 3
|name_DDD=Team 4
|name_EEE={{ih|ISL}}

|winpoints=5
|losspoints=-0.1
|OTlosspoints=0.3
}}
What it looks like Lua error in package.lua at line 80: module 'Module:Sports table/WDL OT' not found.

As a default a win is worth 2 points, an OT loss 1 point and a loss 0 points, these values can be overwritten to what you need by |winpoints=, |OTlosspoints= and |losspoints=. Teams can also start the season with bonus or penalty points, this can be included by using |adjust_points_TTT= for that specific team.

Header options (points for/against and custom other headers)[Yenza izilungiso kokubhaliweyo]

What you type
{{#invoke:Sports table|main|style=WL OTL tiebreak
|for_against_style=points
|pld_header=<abbr title="Games played">GP</abbr>
|OTloss_header=<abbr title="Lost after penalties">PL</abbr>
|tiebr_header = <abbr title="Regulation plus overtime wins">ROW</abbr>
}}
What it looks like Lua error in package.lua at line 80: module 'Module:Sports table/WDL OT' not found.

For sports with points for and against rather than goals, setting |for_against_style=points switches the for, against and difference columns to using points instead. The wording of the Pld, OTL and TBR columns can be adjusted using |pld_header=, |OTloss_header= and|tiebr_header=.

The wording of the Grp (group) column can be adjusted using |group_header=, for example |group_header=<abbr title="League">Lge</abbr>.

Goal ratio/goal average[Yenza izilungiso kokubhaliweyo]

What you type
{{#invoke:Sports table|main|</nowiki>style=WL OTL tiebreak
|use_goal_ratio=yes

|team1=FDT |team2=BBB |team3=CCC |team4=DDD |team5=EEE

|win_FDT=5 |loss_FDT=0               |tiebr_FDT=5 |gf_FDT=10 |ga_FDT=0
|win_BBB=4 |loss_BBB=1               |tiebr_BBB=4 |gf_BBB= 3 |ga_BBB=2
|win_CCC=3 |loss_CCC=2               |tiebr_CCC=3 |gf_CCC= 3 |ga_CCC=3
|win_DDD=1 |loss_DDD=3 |OTloss_DDD=1 |tiebr_DDD=1 |gf_DDD= 1 |ga_DDD=4
|win_EEE=0 |loss_EEE=5               |tiebr_EEE=0 |gf_EEE= 0 |ga_EEE=6

|name_FDT=[[NHL All-Star Team]]
|name_BBB=Team 2
|name_CCC=Team 3
|name_DDD=Team 4
|name_EEE={{ih|ISL}}
}}
What it looks like Lua error in package.lua at line 80: module 'Module:Sports table/WDL OT' not found.

Using |use_goal_ratio=yes use goal ratio (goal average) instead of goal differential. Module:Sports table/styledoc

Example usage[Yenza izilungiso kokubhaliweyo]

The module parameters can be arranged in different orders depending on the editor and article but below is an example use that can be copied when creating a module table.

What you type
{{#invoke:Sports table|main|</nowiki>style=WL OTL tiebreak
|update = future <!-- When tournament started update the update-parameter with date of latest update and remove start_date-->
|start_date = Unknown <!-- On form 24 April 2165. When tournament started remove start_date-->
|source = Unknown <!-- Add source for table here with single bracket [webadress info] -->

<!--Update team positions here-->
|team1=AAA |team2=BBB |team3=CCC |team4=DDD |team5=EEE |team6=FFF |team7=GGG |team8=HHH |team9=III |team10=JJJ |team11=KKK |team12=LLL

<!--Update team qualifications here (defined below)-->
|result1=PRO |result2=CLG |result3=KO |result4=CLPO |result5=ELPO |result8=ELG |result11=RPO |result12=REL

<!--Update team results here and then (if needed) positions above. Dont forget to update the date above (update parameter)-->
|win_AAA=0 |loss_AAA=0 |OTloss_AAA=0 |tiebr_AAA=0 |gf_AAA=0 |ga_AAA=0 |status_AAA= <!-- Team A -->
|win_BBB=0 |loss_BBB=0 |OTloss_BBB=0 |tiebr_BBB=0 |gf_BBB=0 |ga_BBB=0 |status_BBB= <!-- Team B -->
|win_CCC=0 |loss_CCC=0 |OTloss_CCC=0 |tiebr_CCC=0 |gf_CCC=0 |ga_CCC=0 |status_CCC= <!-- Team C -->
|win_DDD=0 |loss_DDD=0 |OTloss_DDD=0 |tiebr_DDD=0 |gf_DDD=0 |ga_DDD=0 |status_DDD= <!-- Team D -->
|win_EEE=0 |loss_EEE=0 |OTloss_EEE=0 |tiebr_EEE=0 |gf_EEE=0 |ga_EEE=0 |status_EEE= <!-- Team E -->
|win_FFF=0 |loss_FFF=0 |OTloss_FFF=0 |tiebr_FFF=0 |gf_FFF=0 |ga_FFF=0 |status_FFF= <!-- Team F -->
|win_GGG=0 |loss_GGG=0 |OTloss_GGG=0 |tiebr_GGG=0 |gf_GGG=0 |ga_GGG=0 |status_GGG= <!-- Team G -->
|win_HHH=0 |loss_HHH=0 |OTloss_HHH=0 |tiebr_HHH=0 |gf_HHH=0 |ga_HHH=0 |status_HHH= <!-- Team H -->
|win_III=0 |loss_III=0 |OTloss_III=0 |tiebr_III=0 |gf_III=0 |ga_III=0 |status_III= <!-- Team I -->
|win_JJJ=0 |loss_JJJ=0 |OTloss_JJJ=0 |tiebr_JJJ=0 |gf_JJJ=0 |ga_JJJ=0 |status_JJJ= <!-- Team J -->
|win_KKK=0 |loss_KKK=0 |OTloss_KKK=0 |tiebr_KKK=0 |gf_KKK=0 |ga_KKK=0 |status_KKK= <!-- Team K -->
|win_LLL=0 |loss_LLL=0 |OTloss_LLL=0 |tiebr_LLL=0 |gf_LLL=0 |ga_LLL=0 |status_LLL= <!-- Team L -->

<!--Team definitions (wikilinks in table)-->
|name_AAA = A team<!-- Add wikilink for Team A here -->
|name_BBB = B team<!-- Add wikilink for Team B here -->
|name_CCC = C team<!-- Add wikilink for Team C here -->
|name_DDD = D team<!-- Add wikilink for Team D here -->
|name_EEE = E team<!-- Add wikilink for Team E here -->
|name_FFF = F team<!-- Add wikilink for Team F here -->
|name_GGG = G team<!-- Add wikilink for Team G here -->
|name_HHH = H team<!-- Add wikilink for Team H here -->
|name_III = I team<!-- Add wikilink for Team I here -->
|name_JJJ = J team<!-- Add wikilink for Team J here -->
|name_KKK = K team<!-- Add wikilink for Team K here -->
|name_LLL = L team<!-- Add wikilink for Team L here -->

<!--Table settings and rules-->
|show_limit = <!-- For league tables and other big tables use showlimit = 5 (standard per consensus to only show five teams on individual articles) -->
|class_rules = 1) Points; 2) Goal difference; 3) Number of goals scored; <!-- Add the classification rules here -->

<!--Qualification and relegation column definitions, use green for top tournament, then blue followed by yellow, red is elimination. Different levels of same competitions should have different shades in color like green1, green2 and so on.-->
|res_col_header = PQR <!-- All of these may not be needed, Promotion (P), Qualification (Q) and Relegation (R) -->
|col_PRO = green1 |text_PRO = Promotion to <!-- Wikilink to higher level, pipe year and association -->
|col_KO  = green1 |text_KO  = Advance to <!-- Wikilink to next stage for example knockout stage (KO) -->
|col_CLG = green1 |text_CLG = Qualification for <!-- Wikilink to tournament stage, pipe year and association -->
|col_CLPO= green2 |text_CLPO= Qualification for <!-- Wikilink to tournament stage, pipe year and association -->
|col_ELG = blue1  |text_ELG = Qualification for <!-- Wikilink to tournament stage, pipe year and association -->
|col_ELPO= blue2  |text_ELPO= Qualification for <!-- Wikilink to tournament stage, pipe year and association -->
|col_RPO = red2   |text_RPO = Qualification for <!-- Wikilink to relegation playoff, pipe to Relegation playoffs -->
|col_REL = red1   |text_REL = Relegation to <!-- Wikilink to lower level, pipe year and association -->
}}
What it looks like Lua error in package.lua at line 80: module 'Module:Sports table/WDL OT' not found.

Template:Sandbox other


-- Style for football tables
local pp = {}

local pmod = require('Module:Sports table/WDL OT')
function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
	Args['show_draw'] = Args['show_draw'] or 'no'
	Args['showOTwin'] = Args['showOTwin'] or 'no'
	Args['OTloss_after_loss'] = Args['OTloss_after_loss'] or 'yes'
	Args['show_tiebr'] = Args['show_tiebr'] or 'yes'
	return pmod.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
end
 
function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
	Args['show_draw'] = Args['show_draw'] or 'no'
	Args['showOTwin'] = Args['showOTwin'] or 'no'
	Args['OTloss_after_loss'] = Args['OTloss_after_loss'] or 'yes'
	Args['show_tiebr'] = Args['show_tiebr'] or 'yes'
	Args['winpoints'] = Args['winpoints'] or 2
	return pmod.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
end
 
function pp.status(Args)
	-- Declare status options
	-- ------------------------------------------------------------
	-- NOTE: If you add to status_code, also add to status_called and status_letters!!
	-- Or functionality will be compromised
	-- ------------------------------------------------------------
	local status_code, status_called = {}
	status_code = {	E='Eliminated from playoff contention', P='Clinched Presidents&apos; Trophy',
		X='Clinched playoff spot', Y='Clinched division', Z='Clinched conference'}
	status_called = {E=false, P=false, X=false, Y=false, Z=false}
	local status_letters = 'EPXYZ'
	
	-- Status position (before or after read and default)
	local stat_pos_val = Args['status_pos'] or ''
	local status_position = 'before' 	-- Default location
	stat_pos_val = string.lower(stat_pos_val)
	if stat_pos_val=='before' then
		status_position = 'before'
	elseif stat_pos_val=='after' then
		status_position = 'after'
	end
	
	return {code=status_code, called=status_called, letters=status_letters, position=status_position}
end

return pp